Magic Spline Plugin

MagicSpline is a plugin allowing the creation SplineMeshActor in your levels to generate and edit meshes following a spline mesh (static meshes or spline meshes with deformation). It’s a powerful level design tool that can be used in many ways (walls, roads, pipes, chains, fences, blocking volumes, etc.) in an optimized way.

it's an optimized C++ plugin but you don't need to know programming to use it. Like in the video in the description, you just have to create a new blueprint based on the class SME_SplineMeshActor. Then you can add this blueprint actor to your levels and just edit the settings in the details panel. The plugin will be automatically installed on your engine.

If you know C++ and would like to add some extra functionality to this plugin, it's also possible as the source code is provided.

Youtube video: Demo of Magic Spline Plugin




DLC Manager Pro

Description: Unlock seamless integration and management of downloadable content (DLC) and other purchasable content for your Unreal Engine 5 projects with DLC Manager Pro. Designed for ease and efficiency, this powerful plugin supports both Steam and Epic Online Services (EOS), allowing you to effortlessly detect installed DLCs, other editions, demos, season passes, consumables, and digital extras. Open store pages for content not yet owned with just a click.

 

Key Features:

  • Instant Content Detection: Quickly check if your application has DLCs installed for both Steam and EOS platforms.EOS also support the detection of other editions, demos, season passes, consumables, and digital extras.

  • One-Click Store Access: Directly open the store page of any missing content, enhancing user experience and boosting sales.

  • No C++ Knowledge Required: Utilize simple blueprint functions for content support on Steam and EOS, eliminating the need for C++ coding skills.

  • Comprehensive Documentation: Guides for setting up DLCs and other content on Steamworks and Epic Dev Portal.

  • Cross-Platform Support: Includes source code and documentation for checking content on Xbox and PlayStation, with clear instructions for minimal C++ modifications.

 

Ideal For:

  • Game developers looking to enhance their user engagement and monetization.

  • Studios seeking a reliable and efficient solution for managing various purchasable content across multiple platforms.

Documentation available here.

SUPPORT: Join our discord channel for DLC Manader Pro