Triple Scale is an independent video game startup created in Montreal in March 2017
We believe in the power of games to create social connections and intense emotions. We want people to share new interactive experiences.
We do that by focusing on multiplayer features and making our games easy to play and hard to master. We want to create innovative universes for skilled gamers looking for challenges in cooperative and competitive video games.
Frederic Bohn : Founder & Programmer
Fred is a passionate and multi-talented developer with a lot of experience at making games. He worked on AAA (Deux-Ex, Avengers) and indie companies. He has a strong experience with the game engine Unreal 4. Programming is his specialty but he has also artistic skills (game design, level design).
Renato Reboucas : Art Director
Renato is an experienced art director who worked at Gameloft, he is in charge of the character design, modelizations, animations, texturing and lighting. He is also used to produce visual content for marketing purposes.
Isabela Pedrosa : Marketing Consultant
Isabela is responsible for the marketing and public relations because of her previous experience in community management, journalism, and communication. She focuses on the marketing strategy and also helps with the project management and customer service.
Christophe Deplantec : Sound Designer
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